Please don't submit requests to change these, since everyone will want something different. How weapons are given can be set by the natives and forwards provided. Spawns can be edited by anyone running a server. Style/gameplay design choices that don't have to made here, should not be made here. If you have a suggestion you can mark it as an enhancement. Contribution and Suggestionsįirst, check the issue tracker to ask questions or make a suggestion. This plugin is an alternative to retakes_standardallocator (meaning: you shouldn't use both of these plugins, just one!) that makes every round a pistol round and lets players choose which pistol they have. It also randomly gives out a small amount of grenades. This plugin provides a simple sm_guns (!guns in chat) command that lets users choose between regular and silenced M4's and whether they want to ever recieve an AWP. For example, then can type: "!site a" or "!site any". This plugin adds a simple admin command sm_site to let an admin pick between bombsites being used. To enable them move them up from the addons/sourcemod/plugins/disabled directory to addons/sourcemod/plugins. The following plugins are optional and disabled by default. Note: the plugin automatically saves the changed spawns on map ends to a file in addons/sourcemod/configs/retakes. use sm_deletemapspawns to delete all spawns for the current map.use sm_iteratespawns to fake sm_goto commands every few seconds to visit every spawn in the map.use sm_delete to delete the nearest spawn.Example: !show a in chat will show all spawns for bombsite A. use sm_show to show the spawns for a site.Example: !new ct a in chat will create a new CT spawn for bombsite A where you are standing. Example: !edit in chat on a map whose spawns you want to edit use sm_edit to launch into edit mode, this makes more spawn-editing commands avaliable (you shouldn't do this on a live, public server). #Sourcemod plugins csgo how to#Here is how to operate the spawn editor via commands: Doing this brings up the edit menu which makes it easy to modify spawns. Creating and Editing SpawnsĮdit mode can be launched by using the sm_edit command (!edit in chat), which requires the map-change admin flag. The plugin is currently compiled against sourcemod 1.7.1. You should make sure you have a relatively recent version of smlib - some changes were made to accommodate sourcemod 1.7 changes. You can still compile retakes.sp without it in the normal fashion, however. The build process is managed by my smbuilder project. You can enable optional addon plugins for more features, read the Addon Plugins section for more information.
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